METHOD

A clear method from framing to launch

Understand before building, make trade-offs visible and validate every step with suitable evidence.

00
Depends on unknowns

Frame the problem

Identify users, expected outcome, constraints, dependencies and what still needs to be learned before choosing a solution.

Deliverable

Scope, risks and decision criteria

01
Depends on journeys

Usage-driven design

Structure essential journeys, their states and interface decisions. Prototype fidelity follows the risk being addressed.

Deliverable

Journeys, prototype and interface rules

02
Agreed cadence

Build in increments

Ship usable slices, handle their real states and verify business logic before expanding scope.

Deliverable

Testable increments on a shared preview

03
Defined in the quote

Launch and hand over

Prepare production release, monitor agreed signals and organize takeover without implicit dependency.

Deliverable

Verified release, documentation and rollback procedure

Working agreement

Explicit working rules

These rules keep the engagement readable. Exact timelines and service levels are defined in the accepted scope.

Qualify the project

Goals, exclusions and acceptance criteria written before implementation

Demo cadence and communication channel agreed at the start

Scope-change impact documented before inclusion

Code, access and documentation organized for handover

In short

Progress through decisions and verifiable deliverables

Step 1

Frame

Step 2

Design

Step 3

Build

Step 4

Launch and hand over

Duration depends on scope, dependencies and stakeholder availability. An estimate is only shared after framing.

A product problem to frame?

Share the context, constraints and deadline to define the next step.